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About Varied / Professional Daniel / [Judas]Male/United States Recent Activity
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Mama Mayhem Cover Concept
A quick photo of a prop, a bunch of messing around in Photoshop, and a vague idea of where I wanted to end up. Cover concept for Rabbit Red.
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Rabbit Red
Rabbit Red, ladies and gents. Coming eventually.

Those of you that follow me on tumblr or instagram have seen the character before. This is where I've been. Would this particular piece be something people would buy as a print?
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The Half Jack by combustocrat
The Half Jack
Finally finished Bea's commission. After multiple delays due to personal drama, here she is.
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Skeletal Teardrop by combustocrat
Skeletal Teardrop
So evidently I have a redbubble account. Now joined by a Society6 account. Extra moolah? Maybe? I'unno. RANDOM DESIGN.
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Kain by combustocrat
Kain
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw--a better throw--against one's destiny...what was a king to do?"

Legacy of this guy. Yep.
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combustocrat's Profile Picture
combustocrat
Daniel / [Judas]
Artist | Professional | Varied
United States
GWOOOOOOOH

Current Projects: ESP.er, Godsgrave, and whatever catches my fleeting interest at the time.

Future Projects: Too many to name.

Commission prices coming when I figure them out. Works in progress will be released when they are done. Until then, all happenings can be found either on here or my tumblr. Uh...
Interests
I'm considering opening up full commission availability once I get done with the sprite commission still on the agenda. To those guys, I apologize for the delay. On the plus side, moving is done and the new place is great. The workspace is excellent, and my "office" is all set up for some serious arting.

But yeah. I'm thinking about some cheap sketch commissions, mostly. Say... $3 a pop. Quick sketches, mostly pencil work. Fully inked, colored, yadda yadda work would go up incrementally from there, of course. Would anyone be interested in such a thing?

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:iconflavioluccisano:
flavioluccisano Featured By Owner Mar 23, 2015  Professional Digital Artist
Thanks for the watch!
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:iconcombustocrat:
combustocrat Featured By Owner Mar 23, 2015  Professional General Artist
Your stuff is pretty fantastic. Of course I want to see more. :D
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:iconflavioluccisano:
flavioluccisano Featured By Owner Mar 23, 2015  Professional Digital Artist
Well thanks for that! glad you like it!
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:iconjaredjlee:
jaredjlee Featured By Owner Dec 7, 2014   General Artist
Happy day of birth man!
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:iconroxxiepop:
Roxxiepop Featured By Owner May 16, 2014
Thank you so much for the watch Judas!! i'm in love with your art, it's really inspiring :3
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:iconfelollop:
FeLoLlop Featured By Owner Dec 7, 2013
Judss!! Happy Birthday!! I hope you're having an awesome day!!
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:iconelliem15:
elliem15 Featured By Owner Dec 7, 2013  Hobbyist General Artist
Happy Birthday!! :)
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:iconjaredjlee:
jaredjlee Featured By Owner Oct 15, 2013   General Artist
Yo, this is Alpha Proto. Are you making a fighting game? I am planing on trying to sprite a full fighting game myself.
I was wondering what sprite resolution you would suggest working in? I am thinking about using Guilty Gear size. This way they would have detail, but not require as many frames as a Blaz Blue sprite.
Why did you choose the resolution you did for your sprites? 
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:iconcombustocrat:
combustocrat Featured By Owner Oct 16, 2013  Professional General Artist
I keep going back and forth between fighting game and graphic novel, making somewhat decent progress on both ventures. Not as far along on either as I would like, but further than I thought I would be about this time last year. Personally, I've been sticking with Blazblue size. 720p is a pretty common resolution, and it works quite well with my current spriting method. Cleanup at that size is infinitely easier than cleanup on the smaller scale the way I do things now. Works for my style, I guess. Fluidity is also easier to pull off when every single pixel isn't super noticeable. Mess up a frame here or there in CvS resolution, for instance, and it is extremely obvious. It all depends on your preferences, your stylistic choices, and your spriting method, really. SUPER HD ZOMG can be gorgeous, but traditional pixels are just so charming.
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:iconjaredjlee:
jaredjlee Featured By Owner Oct 16, 2013   General Artist
Thanks, that helped  lot. I decided I am going to make my own original fighter. It is a good way to combo a lot of things I love doing. While at the same time making a name for myself and portfolio piece.
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